Rusty's Hoodie V2.1
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This is a hoodie I modeled in Blender. It is rigged, and there are bones in the hoodie strings for physics. It was designed for use with a VRChat avatar.
Contents
-1 FBX file for the mesh and armature -1 PNG File for the texture atlas file formats: -FBX -PNG changes since previous version: -minor metadata clean up
Geometry Data
geometry style: -quads -designed for animation and minor physics total (all items combined): -triangles: 11,060 -faces: 5,530 -edges: 11,060 -vertices: 5,534 -material slots: 1 -shapekeys: 0 rigged: -yes -humanoid -total bones: 58 -total physics bones: 7 notes: -the hoodie strings have physics capable bones and weights UV unwrapped: -yes notes: -the UV map is designed to easily combine Rusty's Tail Pack, Rusty's Ear Pack, and Rusty's Hoodie onto 1 atlased texture, in order to reduce material count when using with a VRChat avatar.
Prohibited and allowed uses
-Use for commercial purposes (streaming, videos, commissions, etc.) is allowed. Use on completed avatars for commission purposes is allowed. Do not redistribute this asset by itself without permission from me, please provide credit information when used. Use on a publicly available avatar in VRChat (ex. in avatar worlds or with cloning enabled) is allowed.